Thread:IonCheerfulViper/@comment-26898013-20151221002708/@comment-26672387-20151224005421

Add: var enFireX = 36; var enFireY = 200; var ouch = 0; ...at the beginning with all the vars and: ellipse(enFireX, enFireY, 20, 20); if (ouch === 0){ enFireX += 5; }

if (enFireX >= 400){

enFireX = 36; enFireY = enPosY;

} if (enFireX >= xpos && enFireX <= xpos + 30 && enFireY >= ypos && enFireY <= ypos + 30){

dead; ouch=1; } ...after the "enemy" circle is drawn.