Thread:Golden Fusion Quark/@comment-27170412-20160823045129/@comment-26899376-20160828053508

continued from the above post

I ran the ping and tracert for  dm01-nj4.ageofconan.com and they both came back clear. When I ran the ping and tracert for Lego: gs032 -nj4.ageofconan.com the ping request showed that it timed out 4 times and there was 100% packet loss.

 The tracert showed that there was an issue from hop 24:

 23   243 ms    241 ms    249 ms    38.104.44.254

 24    243 ms         *          234 ms    s1-nj4.gamehosting.com [37.18.192.5]

 25         *              *                *         Request timed out.

 26         *              *                *         Request timed out.

 27         *              *                *         Request timed out.

 28         *              *                *         Request timed out.

 29         *              *                *         Request timed out.

 30         *              *                *         Request timed out.

 I looked at my firewall there where 6 entries for lmo.exe and saw that lmo.exe was able to access "any" port for all 6 entries and took screen shots of each of them. I changed the ports to the mentioned ones in the previous post; to see if it would make the game run any different or better. The game did not not run any better or differently. So, I changed them all back to the original settings.

 I thought that it was very strange that the game was running from an address that ended in ageofconan.com. So, I did a search on it and found that Age of Conan is another Funcom game. Age of Conan Unchained has been released recently, is free to play and is available also on facebook. I looked at the game forum and on the announcements page, there are a lot of posts about severs and fixes to servers there.

 Over the next month I continued to run netstat, ping and tracert to find out how I was being connected to the game and the results are very different from the information that I had received from Funcom Support.

 After the bugs and display errors I was experiencing last Saturday, I sent my last support request to Funcom. I explained that I had tried every thing they had previously suggested and I had no improvement occurr in my game. I aslo said that after chatting with other players who I have contact with outside of the game; I had discovered that these other players where also experiencing the same area loading looping errors. With the information that I had supplied them and the comments from other players; it was conclusive that the errors that where occurring where not caused by our computers or their settings. I asked them to fix the errors as we are suppose to be still be able to play the game for over another month.