User blog:Kelvin LMO/LMO Server Emulator & Offline Patching Server


 * Bad English Alert*

After almost 2 months didn't look into LMO, I just realized on Monday that this game is going to end in this week (Just 3 days left). It seems to be a little bit late, and not many people still have interest in LMO, but I am currently trying to do everything I can in order to save the whole game, including making a server emulator, an offline patcher server and an offline mode of the game. Everything looks possible  right now, however, I really need some important files from pervirous LMO clients in order to facilitie the work.

If you did save the old LMO clients within this period, please contact me:

From : Lego_LMOv0.8@464399_Lego.Client.VS2012.Hunter.DX11.Release.Win32_2014_07_09-05_57_Rev(464399)

To:  Lego_LMOv1.5@549448_Lego.Client.VS2012.Hunter.DX11.Live.Win32_2015_11_26-09_03_Rev(549448)

Or if you have any files before the closed beta: Lego_lego_beta1_421259_2013_11_20, please contact me too.

You could check the game client version in version.txt

Works completed since Monday:

Game files Patching Server: 100% Completed and Working (Missing game versions from July 2014 - November 2015)

Server Emulator/ Private Server: Still unable to decrypt the web packets right now. (Unable to join the game) Only can login the game right now.

Offline Mode: Offline Mode is 50% completed, players could only move around in the world, without any interactions.

Full RDB Resouces files capturing and extraction: 90% completed. Doing testing right now.

And sorry for anyone who tried to contact me before in Skype, I lost the previous account (forgot the password) already.